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Spelunky (Boss Fight Books), by Derek Yu
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When Derek Yu released Spelunky for free in 2008, his roguelike-inspired platformer took the indie game community by storm with its combination of classic platform mechanics, extreme difficulty, and random level generation. Four years later, Spelunky's HD remake went on to become PC Gamer's Game of the Year and earn perfect scores from Polygon and Eurogamer. But how is a "perfect" game made?
Spelunky is Boss Fight's first autobiographical book: the story of a game's creation as told by its creator. Using his own game as a vehicle, Derek Yu discusses such wide-ranging topics as randomization, challenge, indifferent game worlds, player feedback, development team dynamics, and what's required to actually finish a game. Grab some ropes, a mattock, and your favorite pug―this book is going to dig deep.
- Sales Rank: #61436 in Books
- Published on: 2016-03-29
- Original language: English
- Dimensions: 7.00" h x .50" w x 5.00" l,
- Binding: Paperback
- 224 pages
About the Author
Derek Yu is the creator of Spelunky, co-creator of the game Aquaria, and editor-in-chief of The Independent Gaming Source, an indie game development community and news site.
Most helpful customer reviews
0 of 0 people found the following review helpful.
Awesome book by a talented game designer
By Rita Santoyo
If you loved the Spelunky game, then this is definitely an interesting book for you. Derek Yu is not only an amazing game designer, but a talented writer as well. I greatly enjoyed reading his thoughts on life, designing games, and working hard towards achieving your goals. It is very inspiring to see how he developed Spelunky throughout the years, and how he offered an enthralling experience for gamers who like challenging games. I have played many hours of Spelunky, and I think the book helped me to enjoy it even more!
0 of 0 people found the following review helpful.
Spelunky: An Insider's View
By @GroupOfFour
An interesting, inside view of the history and development of one of the great platformer games in recent history. If you are interested in this kind of background game developer information, this book is an easy read and keeps you reading. There are other books in this series that give you a glimpse of other games and genres, and hopefully there are others that are just as good.
0 of 0 people found the following review helpful.
Wow cool good
By Kindle Customer
Even if you're not into or have never heard of the titular game, I would highly recommend this book. Not only is it an interesting post-mortem of one of the greatest games ever made, but it's also a look into a very important time for modern independent games.
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